Dream Orbit Music Corporation

We have the perfect soundtrack composer for you.

Meet the Composers

Jisun Hughes 

Maestro Chief Music Composer

Jisun Hughes is the Maestro Chief Music Composer and Founder of Dream Orbit Music Corporation. She is a self-taught composer who specializes in RPG music and is one of the most versatile composers in all styles of game music. Jisun has been composing for 7 years. She has been playing trumpet since the age of 11 years old and has been playing it professionally in the United States Army Band 3rd Infantry Division Band since 2010. Jisun’s musical influences come from many Music legends to include: Nobou Uematsu, Koji Kondo, Taro Iwashiro, Hitoshi Sakimoto, Yoko Shimomura and many more. Jisun’s goals to accomplish are simple: Ensure the overall success of all of the composers of DOMC and push the company to become an accomplished professional company not just in the video game industry but other multimedia arts as well. Currently Jisun lives in her native hometown, Hinesville, GA but aspires to move out west once her enlistment in the Army is over.



Nick Carlson

Executive Chief Music Composer

Nick Carlson has been composing since 1989. He has performed solo piano performances and has conducted his own personal composition works in 1998 at Riverton Music Company, Riverton, UT.  After exploring the world of electronic music, he has gone to Cornish College of the Arts, Seattle, WA graduating at magna cum laude in classical music composition achieving a bachelors in music.  His first love was the music from Final Fantasy VI, by Nobuo Uematsu. Nick currently resides in Seattle, WA and works a career in soundtrack compositions.





Jasmine Cooper

Senior Chief Music Composer

Jasmine Cooper has been involved with music for 9 years and composing music for 7, but has resided in North Carolina for all 19. She now lives in Charlotte, North Carolina and is majoring in music education at the University of North Carolina at Greensboro with her principal instrument, tuba, during the fall. Her spark for composing was ignited upon exposure to FFVIII and ever since, her love for rpgs has driven her to one day achieve a job as a videogame composer. Her influences range from heavy-metal artists like Gojira, to classical composers such as Maurice Ravel, to deeply-influential game composers Masashi Uematsu, Tomoya Ohtani, and Yoko Kanno. She plans to work hard to do her part to make DOMC a successful video-game composer company by learning from her co-workers, and going above and beyond to ensure nothing but the best from herself and others.


John Kadow 

Chief Music Composer

John Kadow is a former concert pianist who went to college to study music theory and composition for one goal: to write music for video games. He left a life of performing for recitals and various events representing the Steinway Society of Western Pennsylvania in order to pursue deeper passions. He currently teaches piano and music theory locally near Pittsburgh, but whenever he's not in the store, he's writing music or making games. His main influences are Mozart, Debussy, Saint-Saens, Nobuo Uematsu, Yosunori Mitsuda, Koji Kondo, Yuukichan's Papa, Hirokazu Tanaka, Kenji Yamamoto, and countless others. He has been writing and performing for more than ten years. He is a hard worker, dedicated to producing quality music.


Simon Hertler

Music Composer

As a native of Leipzig, Germany, Simon has the blood of Bach coursing through his veins. Excelling at melodic composition, he specializes in writing themes that will stick with you far longer than the time you've spent listening.



Ethan Aguilar

Music Composer


Angelo Cicero
Music Composer
Angelo is a 20 year old resident of Cleveland, OH who is working towards a Biology degree in college. He is an avid lover of video games as well as the music found in them. Much of his childhood was defined by the amazing experiences he has had with video games, so the overall experience to be found in games is highly imagined when he composes. Angelo started his music career as a guitarist for various metal bands, but fell back to his roots and took up video game composition in late high school. He is currently working on various game and personal projects in an effort to promote his music and gain compositional experience. His current aspirations as a composer are to gain experience as a video game composer while learning from his fellow composers at DOMC. Influences include John Williams, Hanz Zimmer, Jeremy Soule, Jack Wall, John Powell, Thomas Newman, Koji Kondo, Nobuo Uematsu, Steve Morse, Dream Theater, progressive metal, and jazz.